Friday Fireside Chat

Why fireside? Because it’s raining quite heavily outside and that seems like a cozy way to start off this Friday post. I also hope it helps distract from the fact that I might have missed last Friday… a little bit, or completely.

Sorry about that.

So what’s been happening? A little, a lot, really depends on where you sit.

I’m going to start with something I saw yesterday from one of my favorite YouTubers, Skillup. He started as a hardcore Division streamer and while he has since moved on to a much broader range of topics he has been covering Division 2. Since Ubisoft can’t stop stepping in it even when they’re doing well he released a video yesterday talking about their decision to sell stash space. Not to mention the ridiculous amount of versions of the game they have up for sale and at what prices.

Pretty sure you can all guess where I stand on this just based on my previous posts but I do want to reiterate: developers do not need to blackmail us to get our money. The reason that the subject of stash space and charging for it is so egregious is because of what a huge issue, among other things, it was in their first game. Massive and Ubisoft have been fairly adamant about avoiding the mistakes they made the first time around which layers this entire subject in sour irony. As Skillup points out in the video at this stage of development they don’t even know how much the space the base stash is going to have nor how many extra slots the Ultimate Edition will actually offer. They’re selling a product whose parameters aren’t even set in stone which in and of itself is insulting enough.

Ubisoft and Massive know definitively from their first release that they have a game people want, a game where people want to pay for cosmetic extras, a game that they can reasonably monetize. I have been and will always be vehemently against monetizing basic game mechanics and QoL (Quality of Life) improvements for players except in a Free-To-Play environment. There you can purchase what you want as you want or need it without any upfront cost to also consider, in effect you don’t need to purchase the game and it’s mechanics twice. Since this revelation my enthusiasm for this game release has been dwindling fast which is a shame as I fell in love the aesthetic and gameplay immediately and have been itching to play more. I want the story, I want the outfits, I want the guns and I want to continue exploring the world of The Division. I really do.

I just wish game companies like Ubisoft and Massive didn’t seem so dead set on making me weigh my morals as a consumer against my desires as a gamer. Being pro-consumer doesn’t mean you can’t make money, it never has, it’s just a way to make money while not making your customers simultaneously regret their purchase. I want to feel good about buying a product, feel good about the people whose jobs I’m supporting and about the type of business practices I’m encouraging. Eventually that grimace I make when pulling out my wallet is going to turn into disgust which is then going to turn into me looking elsewhere for my entertainment.

If you won’t take my word for it then listen to someone whose opinion you should at the very least respect: Shigeru Miyamoto.

Now that’s done with lets move on to some more fun things.

On a musical note the Moonbeam Rider EP by Slugabed has made frequent appearances lately in my writing playlists. I don’t know why honestly, I wouldn’t call myself a huge fan of the genre but its funky, awesome and just kinda puts me in a trance while I write.

It’s nice, you should give it a listen.

On the YouTube front I re-stumbled upon the joy that is Loading Ready Run and the series they make in co-operation with Wizards of the Coast called Friday Nights. If you like MTG and sketch comedy I recommend you give it a look, it’s worth your time. They have quite a few other shows they produce on a regular basis including their long, but well worth, Pre Pre-Release streams they do for new Magic: The Gathering sets. One of the things I like about it is that they have a judge on hand while they play their games so you can see how rules enforcement works. They also do a rules and mechanics review at the start with the judge to help familiarize you with new effects from the set. Even for the casual fan I think it can have some pretty helpful information and their streaming setup is great with a card reader to display cards as they are played.

I ran across this amusing thing in the smartphone world from Nokia: The 8110-4G. I understand the push for minimalism and people who want their basic necessities met without going overboard. Unfortunately I think we all know exactly who is going to end up buying and using these and spoiler; they’re not those people.

To the folks who want this kind of tech I wish you well and hopefully this thing fulfills all your needs. To the people who are going to buy this simply as an affectation, just do us all a favor and stick with your Android or iPhone, it’s fine.

Also, apparently it comes pre-loaded with Snake. Nothing but value.

On the extreme other end of that you can take a peek at the upcoming Hydrogen One phone from RED, the camera company. Looking it over with special emphasis on the price tag might have me understanding the minimalists a bit more.

Alright, now it’s time to discuss what is apparently on everyone’s mind: Nipples. No, seriously. I have to say that I am honestly impressed you can get so much out of a subject like this. I understand that everyone feels differently about things but, really? This can’t be that big of a deal. Although we also had to apparently deal with the whole fiasco of Luigi dying in a trailer for the new Smash game so maybe it shouldn’t be all that surprising.

I can’t tell if folks are having too much fun or too little fun that these things need to be reported on as news but either way, let’s all take take a moment and reflect on where we are as a planet.

While you’re contemplating that you should also check this out. I’m not the biggest fan of racing games but I am a huge fan of, the old, Top Gear and the new Grand Tour on Amazon so I’m tentatively interested in this. Especially if it has Jeremy, Richard and James doing voiceover for it. So far it seems like a novel idea where the tracks you’ll get to play through in the game are taken directly from things they do on the show with new cars and locations being added as episodes release. Hopefully it will add up to being more than just a gimmick and instead a fun way to interact with a show you love. Unfortunately it seems that the game will only be available for PS4 and XBONE which seems like a peculiar choice to me given the company that is making it but hopefully we’ll see a PC release in the future if it’s successful enough to warrant one.

There is always more but that is where I’ll leave it this week so this doesn’t risk becoming a truly uninteresting novella. Thanks for sticking around and I hope you have had a good week!

Was there anything I missed that you think I should have included? What interesting things did you stumble across recently? Let me know!

Have a great weekend and I’ll be back soon!

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Friday Wrap-Up

This was something I said I wanted to do more regularly a while back and like comes naturally to people like me I promptly stopped doing it and immediately began hating myself. I knew it would happen almost the second I hit publish on that first Friday post and while I don’t regret stating the goal I do regret not following through. One because it sucks to make a promise and not come through and two because I actually legitimately enjoyed writing it.

So let’s give it another shot, shall we? I’ve missed a lot in the past month because of the aforementioned personality defect which I’ll wrestle with until I’m dead so I’m not going to bother recapping it all. We’re going to start fresh and cover a few interesting things that happened more recently.

In past posts I’ve been pretty harsh on companies like Ubisoft for their myriad failures and gaffes so I wanted to take this opportunity after reading an interesting article over at Kotaku to give them some kudos. We’ve had plenty of examples of companies who instead of fixing their mistakes simply abandon them and move on to a new project without so much of an admission of guilt. Unfortunately we don’t have a lot of great examples of game devs who are willing to stick around and fix what they broke. Bungie did so with the first Destiny and are in the process of voluntarily re-living that adventure with Destiny 2 for reasons that escape me and everyone else.

The Division was a good game that failed to deliver on its promises at launch, a story as old as time, song as old as… anyways, suffice it to say that it struggled along for quite a while. In a surprising move Ubisoft and Massive were unwilling to simply let the game languish and die so instead they persisted until with the final content update it felt like the game they’d promised from day one. This questionable financial move was validated with the return of scores of new and old players giving what should have been a dead title a new lease on life. Even more to their credit with the announcement of The Division 2 complete with extensive gameplay previews they still haven’t stopped giving people reasons to play the original game. New challenges and badges have been added in order to earn cosmetic items in Division 2. They’re being drip fed to the community as the release of the sequel gets closer. As someone who stopped playing a while back after finishing the game finally I’d be lying if I said I wasn’t considering going back to get these shields.

I have high hopes for The Division 2 and this only serves to bolster them as Ubisoft and Massive continue to prove that they stand by their promises while striving to learn from their mistakes.

On the opposite end of the spectrum lets rewind several years and remember the somewhat hilarious disaster that was Aliens: Colonial Marines. Recently it was revealed by an enterprising modder who was dead set on fixing the game that some of the more noticeable problems may have been caused by a typo. For anyone who has ever dabbled in any level of programming you can understand how much frustration a typo can cause you, only for most it isn’t to the tune of six figures and international ridicule.

If for nothing else it highlights just how delicate the development process can be and the kind of hell  these developers put themselves through with 80+ hour weeks in crunch time trying to get games finished. I can’t even imagine the amount of typos my code would be riddled with in that environment. In the case of this game it was one mistake among many but one of the few that was truly funny.

I came across this announcement about a game called Digimon Survive and 16-year old me has completely lost his shit especially since it was announced for the Switch which is exactly the right platform. I honestly don’t even remember much about Digimon in spite of watching the cartoon but I’m excited none the less to see how it turns out.

We. The Revolution is possibly one of the coolest game concepts I’ve seen in recent memory, either that or I have some kind of undocumented fetish for pixelated death after playing Domina for way too many hours. It doesn’t have a release date but I’ll be watching it closely.

I feel like this needs little or no explanation. It exists, yes I love it and if you don’t understand why, I can’t help you.

Young Justice Season 3 was announced which is fantastic! DC has had the market cornered on great animated content and its nice to see one of their best coming back.

Similarly the announcement that Clone Wars is finally going to get some closure has me once again anticipating a Star Wars release.

And Godzilla because, Godzilla.

Lastly I want to touch on the Shazaam! trailer that came out and say that I’m really happy to see that DC is attempting to loosen up a little bit and have some fun. It’s no secret that DC’s top superhero line-up is decidedly darker and more dour than their competition but playing into that has done them no favors so far. Their animated offerings have struck an impressive balance between being somber and funny but so far its eluded their DCEU outings except for brief moments here and there. And a somewhat ham-fisted attempt with the Flash in Justice League which was plagued with other issues. I’m not sure where the DCEU is going from here and if we’ll even see Shazaam team up with the rest of the Justice League but if for nothing else I hope this marks a new beginning for them. From here I’d definitely like to see them reintroduce Green Lantern who to date has been a conspicuously absent piece of the puzzle.

I think that’s it for now! What cool things did you come across recently? What things should I know about?

I hope you have a great weekend full of whatever it is you like to do or just some good old relaxation and doing nothing at all.

See you next week!

  • Non-Washable

Not Just Strange For The Sake Of It

I don’t think there are many people who would look back on 1995 and refer to it as a landmark year. Things happened, certainly, as they do every year and there are definitely things that made and are still making impacts all this time later but alas thirteen year old me was focusing on other things. Namely, TV.

You wouldn’t be wrong in thinking back and not remembering any real classic TV that debuted in 1995 with the most notable ones being Star Trek: Voyager, The Drew Carey Show and, Baywatch Nights? Pinky and the Brain may have been out that year as well. My parents loved Star Trek and we watched it regularly as a family so that was an instant hit but for the most part everything else sort of fell flat for me. Like many freshly minted teens in ’95 I had a voracious TV appetite and no access to it in my room so that meant if I couldn’t sleep or I simply wanted to watch more the only option was to sneak out to the living room after everyone had gone to sleep to see what was on.

Infomercials mostly, much to my chagrin.

At some point though I got lucky and something magical happened when I realized that after a bunch of the crappy infomercials there was a run of shows on that included Hercules the Legendary Journeys, Xena: Warrior Princess and, The Outer Limits. While Hercules and Xena will always have a special place in my heart as some of my all-time favorite cheesy adventures and acting this article isn’t going to focus on them. Rather on the strange misfit in that trio, The Outer Limits and what had me thinking about it again recently.

For me the only version of this show that I knew was the one that aired between 1995-2002 however it did exist prior to that in a short run during 1963-65. It’s more popular kindred show The Twilight Zone was just coming to a close at that time as it had aired between 1959-64. The Twilight Zone generally held to a more Fantasy-Horror theme where The Outer Limits skewed more towards Science Fiction which meant for me it was a perfect match. They both certainly strayed into each others chosen flavors but they primarily stayed in their own playgrounds.

Speculative
adjective
1. pertaining to, of the nature of, or characterized by speculation, contemplation, conjecture, or abstract reasoning: a speculative approach.

Over the course of my life I don’t think I’ve ever been a bigger Fantasy fan than I have Science Fiction but for no other reason than I simply enjoy the expansive nature of Sci-Fi.

Make sense? It didn’t to me, either.

It’s hard to put into words why one similar passion might necessitate winning out over another and I’ve long been loathe to name my “favorite” of anything much to the frustration of my friends. The fact is that for me it really depends on my mood, no one thing ever ranks as my all-time favorite regardless of what else may come along. Even the incredible tent-pole passions of my life like Star Wars, Star Trek, Dragonriders of Pern, Lord of the Rings and numerous others spend their time at numbers other than one as much as they do occupying that top spot. Like some sort of primal atavism they’re what I revert to when there is nothing to currently be consumed in the fire of my passion for new and exciting content.

Watching Amazon Prime’s Electric Dreams over the weekend, and by extension considering what I loved so much about The Outer Limits, I think it gave me some clarity. As I mentioned above Sci-Fi has this expansive quality to it where it takes bedrock principles of our daily reality and nudges at the boundaries to push us into new and exciting places or ways of thinking. What made me really appreciate the style and execution of these shows is how they explored big ideas in very small, personal and, relateable ways. Even though the vast majority of episodes shared no story, characters or common threads it was nearly impossible to not understand their plight and ride that feeling willingly to whatever bizarre destination was in store. As a young man with a fairly active imagination it was like taking a seat on a familiar carnival ride instead of the usual blind leap needed to immerse myself in a concept.

Fantasy for as much as I love it requires you to stand at a precipice of disbelief and leap armed with only the faith that the author has provided you with a soft spot to land so that you can get up and start exploring. Suspension of disbelief is a vital part of how we connect with these stories and worlds on anything more than a superficial level. This isn’t to say that Sci-Fi requires none of this in order to work but the type of speculative fiction present in these shows, and genre as a whole, has an almost seductive way of drawing you in. By the time things get truly weird you’ve barely noticed the transition and now you’re simply along for the ride. It’s pretty close to the exact reason that I appreciate the writing of Stephen King so much because many of his stories begin as you imagine many normal, average days do around the world. It takes the mundane and stretches it like taffy to sometimes laughable lengths but each step along the way is cemented in plausibility.

Fantasy will never make me look at my reality any differently, even for brief amounts of time, in the same way that Sci-Fi does, especially when presented in the style of The Outer Limits and Electric Dreams. Fantasy is like a bath that you immerse yourself in to lose any concept of your daily existence, to be transported to another world, to become another person entirely. It is an experience wholly removed from our own except in the most allegorical sense, something that can be ignored or acknowledged to the extent any individual chooses. Sci-Fi to me always feels like a more direct extrapolation where instead of fantasizing about living in a place that cant possibly exist, you are bidden to consider what small things would need to happen to bring us to this future.

Like in the oft repeated quote of George Santayana, “Those who cannot remember the past are condemned to repeat it.” watching this type of Sci-Fi seems like an exercise in the inverse of that idea. Instead of dwelling on things already past and how to avoid them in the future we look to what might be if only we could collectively clear a hurdle or two. Or in some cases fail to avoid the clear pitfalls before us. In this era of our existence we seem to constantly be on the precipice of some new wonderful, bizarre future and while we have yet to truly realize any of them the prospect is tantalizingly close. What The Outer Limits and Electric Dreams do for me is take our present reality on a walk through a maze of fun-house mirrors. Stopping occasionally to marvel at the warped and twisted caricature that stares back while trying to imagine what might have led us there and indeed what may lead us there if we aren’t careful.

While not all cautionary tales presented may have a basis in any possible future there are more than a few which seem less crazy today than when they first appeared on TV decades ago. A trend I suspect that will continue and actually accelerate as humanity stumbles onward into an increasingly muddy future. For example in the past decade we’ve started to have serious conversations on the governmental level about the regulation of AI development. A discussion most people viewed as an inevitability but just not one we’d have to address within our lifetimes, yet here we are.

It makes laughing at things like this a little harder and instead raises some questions we don’t have any easy answers to. It is sure fun to ponder though.

Many of the ideas and thought experiments posed are more philosophical in nature but that level of ambiguity often begs more consideration instead of less. It starts to become more about what we might do when it arrives and less about if. That is the conversation that holds my attention and its the one I enjoy having almost above all others. When I read or watch science fiction everything there seems within our reach if not for a few mathematical equations that elude our understanding. As much as I may want it with every fiber of my being I know I’ll never be able to conjure fire by sheer force of will. But conceivably before I’m dead I might be able to travel into space or visit the moon as an ordinary citizen of Earth.

So, what does this all this mean?

Honestly, I have no idea.

What I can tell you is that you should take some time and watch Electric Dreams then let me know what you think.

Thanks for reading!

  • Non-Washable